Part 1 movement
|
@ -0,0 +1,2 @@
|
|||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
|
@ -0,0 +1,20 @@
|
|||
extends Node
|
||||
|
||||
@onready var walk: SpriteFrames
|
||||
@onready var idle: SpriteFrames
|
||||
|
||||
@onready var parent = get_parent()
|
||||
@onready var sprite = $"../Sprite"
|
||||
|
||||
var facing = 1
|
||||
|
||||
func _process(delta):
|
||||
if ! is_zero_approx(parent.velocity.x):
|
||||
sprite.scale.x = 1 if parent.velocity.x > 0 else -1
|
||||
|
||||
if ! parent.is_on_floor():
|
||||
sprite.play("Jump")
|
||||
elif is_zero_approx(parent.velocity.x):
|
||||
sprite.play("Idle")
|
||||
else:
|
||||
sprite.play("WalkRight", 2.0)
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
func _process(delta):
|
||||
var direction = Input.get_axis("MoveLeft", "MoveRight")
|
||||
get_parent().move(direction)
|
||||
get_parent().jump(Input.is_action_pressed("Jump"))
|
|
@ -0,0 +1,134 @@
|
|||
extends CharacterBody2D
|
||||
|
||||
@export var acceleration = 6000.0
|
||||
@export var maxSpeed = 600.0
|
||||
@export var decelleration = 4000.0
|
||||
|
||||
@export var maxJumpHeight = 310.0
|
||||
@export var minJumpHeight = 90.0
|
||||
@export var peakTime = 0.5
|
||||
|
||||
@export var coyoteTime = 0.2
|
||||
|
||||
# Calculated physics variables
|
||||
var holdGravity = 0
|
||||
var tapGravity = 0
|
||||
var jumpVelocity = 0
|
||||
|
||||
# Input variables set by controller
|
||||
var direction = 0
|
||||
var startJump = false
|
||||
var jumpHeld = false
|
||||
|
||||
var jumpWindowRemaining = 0
|
||||
|
||||
func jump(pressed):
|
||||
startJump = startJump or (!jumpHeld and pressed)
|
||||
jumpHeld = pressed
|
||||
|
||||
func move(dir):
|
||||
direction = dir
|
||||
|
||||
func updateVars():
|
||||
jumpVelocity = - 2 * maxJumpHeight / peakTime
|
||||
holdGravity = 2 * maxJumpHeight / (peakTime * peakTime)
|
||||
tapGravity = (jumpVelocity * jumpVelocity) / (2 * minJumpHeight)
|
||||
|
||||
func _ready():
|
||||
updateVars()
|
||||
|
||||
func _process(delta):
|
||||
# We need to keep updating the vars because the inspector might have changed the settings
|
||||
# Would be better to have a function we call on update instead of running every tick, but I can't be bothered right now
|
||||
updateVars()
|
||||
|
||||
func _physics_process(delta):
|
||||
if direction != 0:
|
||||
velocity.x += acceleration * direction * delta
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, decelleration*delta)
|
||||
|
||||
velocity.x = clampf(velocity.x, -maxSpeed, maxSpeed)
|
||||
|
||||
if is_on_floor():
|
||||
jumpWindowRemaining = coyoteTime
|
||||
else:
|
||||
jumpWindowRemaining -= delta
|
||||
|
||||
if startJump:
|
||||
startJump = false
|
||||
if jumpWindowRemaining > 0:
|
||||
velocity.y = jumpVelocity
|
||||
jumpWindowRemaining = 0
|
||||
|
||||
if not is_on_floor():
|
||||
var gravity = holdGravity if jumpHeld and velocity.y < 0 else tapGravity
|
||||
velocity.y += gravity * delta
|
||||
|
||||
move_and_slide()
|
||||
|
||||
func getInspecctorDefinition():
|
||||
return [
|
||||
{
|
||||
label = "Max Speed",
|
||||
editable = true,
|
||||
property = "maxSpeed",
|
||||
max = 1000
|
||||
},
|
||||
{
|
||||
label = "Acceleration",
|
||||
editable = true,
|
||||
property = "acceleration",
|
||||
min = 1000,
|
||||
max = 10000
|
||||
},
|
||||
{
|
||||
label = "Decelleration",
|
||||
editable = true,
|
||||
property = "decelleration",
|
||||
min = 1000,
|
||||
max = 10000
|
||||
},
|
||||
{
|
||||
label = "Max Jump Height",
|
||||
editable = true,
|
||||
property = "maxJumpHeight",
|
||||
max = 1000
|
||||
},
|
||||
{
|
||||
label = "Min Jump Height",
|
||||
editable = true,
|
||||
property = "minJumpHeight",
|
||||
max = 1000
|
||||
},
|
||||
{
|
||||
label = "Peak Time",
|
||||
editable = true,
|
||||
property = "peakTime",
|
||||
max = 1
|
||||
},
|
||||
{
|
||||
label = "Coyote Time",
|
||||
editable = true,
|
||||
property = "coyoteTime",
|
||||
max = 0.5
|
||||
},
|
||||
{
|
||||
type = 'spacer'
|
||||
},
|
||||
{
|
||||
label = "HoldGravity",
|
||||
editable = false,
|
||||
property = "holdGravity",
|
||||
},
|
||||
{
|
||||
label = "TapGravity",
|
||||
editable = false,
|
||||
property = "tapGravity",
|
||||
},
|
||||
{
|
||||
label = "Jump Velocity",
|
||||
editable = false,
|
||||
property = "jumpVelocity",
|
||||
}
|
||||
]
|
|
@ -0,0 +1,82 @@
|
|||
[gd_scene load_steps=15 format=3 uid="uid://bqkkr282ri5u2"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b1jerlmu0fp2c" path="res://Sprites/Base pack/Player/p1_stand.png" id="1_1sijd"]
|
||||
[ext_resource type="Script" path="res://Characters/Movement.gd" id="1_81rbw"]
|
||||
[ext_resource type="Texture2D" uid="uid://d1ywy6d18wmsm" path="res://Sprites/Base pack/Player/p1_jump.png" id="2_y4wvh"]
|
||||
[ext_resource type="Texture2D" uid="uid://bigwlp8cud68a" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk01.png" id="3_770w6"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2cqw3woam708" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk02.png" id="4_q2d3d"]
|
||||
[ext_resource type="Texture2D" uid="uid://b611l8fvgljfs" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk03.png" id="5_hnf8a"]
|
||||
[ext_resource type="Texture2D" uid="uid://b3eoqc48hgxix" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk04.png" id="6_sdjwh"]
|
||||
[ext_resource type="Texture2D" uid="uid://bl38ou8pb3jk1" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk05.png" id="7_tr8pv"]
|
||||
[ext_resource type="Texture2D" uid="uid://cgx0s032e83u0" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk06.png" id="8_rndrl"]
|
||||
[ext_resource type="Texture2D" uid="uid://dpfdy8g6p706q" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk07.png" id="9_djnid"]
|
||||
[ext_resource type="Script" path="res://Characters/Animator.gd" id="11_thosa"]
|
||||
[ext_resource type="Script" path="res://Characters/Controller.gd" id="12_1k5oy"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_dc0ly"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_1sijd")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"Idle",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_y4wvh")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"Jump",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_q2d3d")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_hnf8a")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_sdjwh")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_tr8pv")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_djnid")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_rndrl")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_770w6")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"WalkRight",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sktd2"]
|
||||
size = Vector2(67, 94)
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
script = ExtResource("1_81rbw")
|
||||
|
||||
[node name="Sprite" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = SubResource("SpriteFrames_dc0ly")
|
||||
animation = &"WalkRight"
|
||||
|
||||
[node name="Collider" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(2.5, -1)
|
||||
shape = SubResource("RectangleShape2D_sktd2")
|
||||
|
||||
[node name="Camera" type="Camera2D" parent="."]
|
||||
zoom = Vector2(0.8, 0.8)
|
||||
|
||||
[node name="Animator" type="Node" parent="."]
|
||||
script = ExtResource("11_thosa")
|
||||
|
||||
[node name="Controller" type="Node" parent="."]
|
||||
script = ExtResource("12_1k5oy")
|
|
@ -0,0 +1,35 @@
|
|||
extends Control
|
||||
const DefaultDisplay = preload("InspectorDisplay.tscn")
|
||||
const DefaultControl = preload("InspectorControl.tscn")
|
||||
const DefaultSpacer = preload("InspectorSpacer.tscn")
|
||||
|
||||
@export var target: Node2D
|
||||
|
||||
func _ready():
|
||||
if target:
|
||||
setTarget(target)
|
||||
|
||||
func setTarget(newTarget):
|
||||
target = newTarget
|
||||
|
||||
for child in get_children():
|
||||
child.queue_free()
|
||||
|
||||
var definition = target.getInspecctorDefinition()
|
||||
for spec in definition:
|
||||
if 'type' in spec:
|
||||
match (spec.type):
|
||||
'spacer':
|
||||
add_child(DefaultSpacer.instantiate())
|
||||
continue
|
||||
|
||||
var node = (DefaultControl if spec.editable else DefaultDisplay).instantiate()
|
||||
node.property = spec.property
|
||||
node.target = target
|
||||
node.label = spec.label
|
||||
if 'min' in spec:
|
||||
node.min = spec.min
|
||||
if 'max' in spec:
|
||||
node.max = spec.max
|
||||
add_child(node)
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://b6v35khfa5naf"]
|
||||
|
||||
[ext_resource type="Script" path="res://Inspector/Inspector.gd" id="1_kq8ag"]
|
||||
|
||||
[node name="Inspector" type="VBoxContainer"]
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
script = ExtResource("1_kq8ag")
|
|
@ -0,0 +1,39 @@
|
|||
extends HBoxContainer
|
||||
|
||||
@export var target: Node2D
|
||||
@export var property: String
|
||||
@export var min = 0
|
||||
@export var max = 100
|
||||
@export var label = ""
|
||||
|
||||
@onready var SliderNode = $Slider
|
||||
@onready var ValueNode = $Value
|
||||
@onready var LabelNode = $Label
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
LabelNode.text = label
|
||||
SliderNode.min_value = min
|
||||
SliderNode.max_value = max
|
||||
SliderNode.drag_ended.connect(_drag_ended)
|
||||
SliderNode.drag_started.connect(_drag_started)
|
||||
|
||||
var value = target.get(property)
|
||||
ValueNode.text = "%.02f" % value
|
||||
SliderNode.set_value_no_signal(value)
|
||||
set_process(false)
|
||||
|
||||
func update():
|
||||
target.set(property, SliderNode.value)
|
||||
ValueNode.text = "%.02f" % SliderNode.value
|
||||
|
||||
func _drag_ended(changed):
|
||||
if changed:
|
||||
update()
|
||||
|
||||
func _drag_started():
|
||||
set_process(true)
|
||||
|
||||
func _process(delta):
|
||||
update()
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://bt2a1pwx6mj5s"]
|
||||
|
||||
[ext_resource type="Script" path="res://Inspector/InspectorControl.gd" id="1_kjmon"]
|
||||
|
||||
[node name="InspectorControl" type="HBoxContainer"]
|
||||
script = ExtResource("1_kjmon")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "<Label>"
|
||||
|
||||
[node name="Value" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
text = "<Value>"
|
||||
|
||||
[node name="Slider" type="HSlider" parent="."]
|
||||
custom_minimum_size = Vector2(150, 0)
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 1
|
||||
step = 0.01
|
||||
page = 0.055
|
|
@ -0,0 +1,31 @@
|
|||
extends HBoxContainer
|
||||
|
||||
@export var target: Node2D
|
||||
@export var property: String
|
||||
@export var label = ""
|
||||
|
||||
@onready var labelNode = $Label
|
||||
@onready var valueNode = $Value
|
||||
|
||||
func _ready():
|
||||
labelNode.text = label
|
||||
update()
|
||||
|
||||
func update():
|
||||
valueNode.text = formatValue(target.get(property))
|
||||
|
||||
func formatValue(value):
|
||||
match typeof(value):
|
||||
TYPE_BOOL:
|
||||
return "%s" % value
|
||||
TYPE_INT:
|
||||
return "%d" % value
|
||||
TYPE_FLOAT:
|
||||
return "%.02f" % value
|
||||
TYPE_STRING:
|
||||
return value
|
||||
TYPE_VECTOR2:
|
||||
return "%.02f %.02f" % [value.x, value.y]
|
||||
|
||||
func _process(delta):
|
||||
update()
|
|
@ -0,0 +1,15 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://pajtgwby216c"]
|
||||
|
||||
[ext_resource type="Script" path="res://Inspector/InspectorDisplay.gd" id="1_xxjs0"]
|
||||
|
||||
[node name="InspectorDisplay" type="HBoxContainer"]
|
||||
script = ExtResource("1_xxjs0")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "<Label>"
|
||||
|
||||
[node name="Value" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
text = "<Value>"
|
|
@ -0,0 +1,6 @@
|
|||
[gd_scene format=3 uid="uid://cvlx561cqp73c"]
|
||||
|
||||
[node name="InspectorSpacer" type="Control"]
|
||||
custom_minimum_size = Vector2(0, 35)
|
||||
layout_mode = 3
|
||||
anchors_preset = 0
|
After Width: | Height: | Size: 745 B |
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dl2fprfyc42no"
|
||||
path="res://.godot/imported/blockerBody.png-01762095e2a776bdc46b70783a85a66f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Base pack/Enemies/blockerBody.png"
|
||||
dest_files=["res://.godot/imported/blockerBody.png-01762095e2a776bdc46b70783a85a66f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
After Width: | Height: | Size: 1.0 KiB |
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cr6l2wy7strcn"
|
||||
path="res://.godot/imported/blockerMad.png-47d1a43654aaed928532c3a51a2e7f47.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Base pack/Enemies/blockerMad.png"
|
||||
dest_files=["res://.godot/imported/blockerMad.png-47d1a43654aaed928532c3a51a2e7f47.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
After Width: | Height: | Size: 1.0 KiB |
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cx4df005yeaxk"
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process/size_limit=0
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detect_3d/compress_to=1
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After Width: | Height: | Size: 994 B |
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[remap]
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importer="texture"
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"vram_texture": false
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[deps]
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source_file="res://Sprites/Base pack/HUD/hud_keyRed.png"
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dest_files=["res://.godot/imported/hud_keyRed.png-6000e6a81b44bb2f988def912a4edf82.ctex"]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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