Part 1 movement

This commit is contained in:
TyrianDusk 2024-03-11 20:41:54 +08:00
parent cf5d299b80
commit bae0db9c07
2021 changed files with 39903 additions and 0 deletions

2
.gitattributes vendored Executable file
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

20
Characters/Animator.gd Executable file
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extends Node
@onready var walk: SpriteFrames
@onready var idle: SpriteFrames
@onready var parent = get_parent()
@onready var sprite = $"../Sprite"
var facing = 1
func _process(delta):
if ! is_zero_approx(parent.velocity.x):
sprite.scale.x = 1 if parent.velocity.x > 0 else -1
if ! parent.is_on_floor():
sprite.play("Jump")
elif is_zero_approx(parent.velocity.x):
sprite.play("Idle")
else:
sprite.play("WalkRight", 2.0)

6
Characters/Controller.gd Executable file
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extends Node
func _process(delta):
var direction = Input.get_axis("MoveLeft", "MoveRight")
get_parent().move(direction)
get_parent().jump(Input.is_action_pressed("Jump"))

132
Characters/Movement.gd Executable file
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extends CharacterBody2D
@export var acceleration = 6000.0
@export var maxSpeed = 600.0
@export var decelleration = 4000.0
@export var maxJumpHeight = 310.0
@export var minJumpHeight = 90.0
@export var peakTime = 0.5
@export var coyoteTime = 0.2
var holdGravity = 0
var tapGravity = 0
var jumpVelocity = 0
# Input variables set by controller
var direction = 0
var startJump = false
var jumpHeld = false
var jumpWindowRemaining = 0
func jump(pressed):
startJump = startJump or (!jumpHeld and pressed)
jumpHeld = pressed
func move(dir):
direction = dir
func updateVars():
jumpVelocity = - 2 * maxJumpHeight / peakTime
holdGravity = 2 * maxJumpHeight / (peakTime * peakTime)
tapGravity = (jumpVelocity * jumpVelocity) / (2 * minJumpHeight)
func _ready():
#Engine.set_max_fps(30)
updateVars()
func _process(delta):
updateVars()
func _physics_process(delta):
if direction != 0:
velocity.x += acceleration * direction * delta
else:
velocity.x = move_toward(velocity.x, 0, decelleration*delta)
velocity.x = clampf(velocity.x, -maxSpeed, maxSpeed)
if is_on_floor():
jumpWindowRemaining = coyoteTime
else:
jumpWindowRemaining -= delta
if startJump:
startJump = false
if jumpWindowRemaining > 0:
velocity.y = jumpVelocity
jumpWindowRemaining = 0
if not is_on_floor():
var gravity = holdGravity if jumpHeld and velocity.y < 0 else tapGravity
velocity.y += gravity * delta
move_and_slide()
func getInspecctorDefinition():
return [
{
label = "Max Speed",
editable = true,
property = "maxSpeed",
max = 1000
},
{
label = "Acceleration",
editable = true,
property = "acceleration",
min = 1000,
max = 10000
},
{
label = "Decelleration",
editable = true,
property = "decelleration",
min = 1000,
max = 10000
},
{
label = "Max Jump Height",
editable = true,
property = "maxJumpHeight",
max = 1000
},
{
label = "Min Jump Height",
editable = true,
property = "minJumpHeight",
max = 1000
},
{
label = "Peak Time",
editable = true,
property = "peakTime",
max = 1
},
{
label = "Coyote Time",
editable = true,
property = "coyoteTime",
max = 0.5
},
{
type = 'spacer'
},
{
label = "HoldGravity",
editable = false,
property = "holdGravity",
},
{
label = "TapGravity",
editable = false,
property = "tapGravity",
},
{
label = "Jump Velocity",
editable = false,
property = "jumpVelocity",
}
]

82
Characters/Player.tscn Executable file
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[gd_scene load_steps=15 format=3 uid="uid://bqkkr282ri5u2"]
[ext_resource type="Texture2D" uid="uid://b1jerlmu0fp2c" path="res://Sprites/Base pack/Player/p1_stand.png" id="1_1sijd"]
[ext_resource type="Script" path="res://Characters/Movement.gd" id="1_81rbw"]
[ext_resource type="Texture2D" uid="uid://d1ywy6d18wmsm" path="res://Sprites/Base pack/Player/p1_jump.png" id="2_y4wvh"]
[ext_resource type="Texture2D" uid="uid://bigwlp8cud68a" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk01.png" id="3_770w6"]
[ext_resource type="Texture2D" uid="uid://b2cqw3woam708" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk02.png" id="4_q2d3d"]
[ext_resource type="Texture2D" uid="uid://b611l8fvgljfs" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk03.png" id="5_hnf8a"]
[ext_resource type="Texture2D" uid="uid://b3eoqc48hgxix" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk04.png" id="6_sdjwh"]
[ext_resource type="Texture2D" uid="uid://bl38ou8pb3jk1" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk05.png" id="7_tr8pv"]
[ext_resource type="Texture2D" uid="uid://cgx0s032e83u0" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk06.png" id="8_rndrl"]
[ext_resource type="Texture2D" uid="uid://dpfdy8g6p706q" path="res://Sprites/Base pack/Player/p1_walk/PNG/p1_walk07.png" id="9_djnid"]
[ext_resource type="Script" path="res://Characters/Animator.gd" id="11_thosa"]
[ext_resource type="Script" path="res://Characters/Controller.gd" id="12_1k5oy"]
[sub_resource type="SpriteFrames" id="SpriteFrames_dc0ly"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_1sijd")
}],
"loop": true,
"name": &"Idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_y4wvh")
}],
"loop": true,
"name": &"Jump",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("4_q2d3d")
}, {
"duration": 1.0,
"texture": ExtResource("5_hnf8a")
}, {
"duration": 1.0,
"texture": ExtResource("6_sdjwh")
}, {
"duration": 1.0,
"texture": ExtResource("7_tr8pv")
}, {
"duration": 1.0,
"texture": ExtResource("9_djnid")
}, {
"duration": 1.0,
"texture": ExtResource("8_rndrl")
}, {
"duration": 1.0,
"texture": ExtResource("3_770w6")
}],
"loop": true,
"name": &"WalkRight",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sktd2"]
size = Vector2(67, 94)
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_81rbw")
[node name="Sprite" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_dc0ly")
animation = &"WalkRight"
[node name="Collider" type="CollisionShape2D" parent="."]
position = Vector2(2.5, -1)
shape = SubResource("RectangleShape2D_sktd2")
[node name="Camera" type="Camera2D" parent="."]
zoom = Vector2(0.8, 0.8)
[node name="Animator" type="Node" parent="."]
script = ExtResource("11_thosa")
[node name="Controller" type="Node" parent="."]
script = ExtResource("12_1k5oy")

35
Inspector/Inspector.gd Executable file
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extends Control
const DefaultDisplay = preload("InspectorDisplay.tscn")
const DefaultControl = preload("InspectorControl.tscn")
const DefaultSpacer = preload("InspectorSpacer.tscn")
@export var target: Node2D
func _ready():
if target:
setTarget(target)
func setTarget(newTarget):
target = newTarget
for child in get_children():
child.queue_free()
var definition = target.getInspecctorDefinition()
for spec in definition:
if 'type' in spec:
match (spec.type):
'spacer':
add_child(DefaultSpacer.instantiate())
continue
var node = (DefaultControl if spec.editable else DefaultDisplay).instantiate()
node.property = spec.property
node.target = target
node.label = spec.label
if 'min' in spec:
node.min = spec.min
if 'max' in spec:
node.max = spec.max
add_child(node)

8
Inspector/Inspector.tscn Executable file
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[gd_scene load_steps=2 format=3 uid="uid://b6v35khfa5naf"]
[ext_resource type="Script" path="res://Inspector/Inspector.gd" id="1_kq8ag"]
[node name="Inspector" type="VBoxContainer"]
offset_right = 40.0
offset_bottom = 40.0
script = ExtResource("1_kq8ag")

39
Inspector/InspectorControl.gd Executable file
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extends HBoxContainer
@export var target: Node2D
@export var property: String
@export var min = 0
@export var max = 100
@export var label = ""
@onready var SliderNode = $Slider
@onready var ValueNode = $Value
@onready var LabelNode = $Label
# Called when the node enters the scene tree for the first time.
func _ready():
LabelNode.text = label
SliderNode.min_value = min
SliderNode.max_value = max
SliderNode.drag_ended.connect(_drag_ended)
SliderNode.drag_started.connect(_drag_started)
var value = target.get(property)
ValueNode.text = "%.02f" % value
SliderNode.set_value_no_signal(value)
set_process(false)
func update():
target.set(property, SliderNode.value)
ValueNode.text = "%.02f" % SliderNode.value
func _drag_ended(changed):
if changed:
update()
func _drag_started():
set_process(true)
func _process(delta):
update()

22
Inspector/InspectorControl.tscn Executable file
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[gd_scene load_steps=2 format=3 uid="uid://bt2a1pwx6mj5s"]
[ext_resource type="Script" path="res://Inspector/InspectorControl.gd" id="1_kjmon"]
[node name="InspectorControl" type="HBoxContainer"]
script = ExtResource("1_kjmon")
[node name="Label" type="Label" parent="."]
layout_mode = 2
size_flags_horizontal = 3
text = "<Label>"
[node name="Value" type="Label" parent="."]
layout_mode = 2
text = "<Value>"
[node name="Slider" type="HSlider" parent="."]
custom_minimum_size = Vector2(150, 0)
layout_mode = 2
size_flags_vertical = 1
step = 0.01
page = 0.055

31
Inspector/InspectorDisplay.gd Executable file
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extends HBoxContainer
@export var target: Node2D
@export var property: String
@export var label = ""
@onready var labelNode = $Label
@onready var valueNode = $Value
func _ready():
labelNode.text = label
update()
func update():
valueNode.text = formatValue(target.get(property))
func formatValue(value):
match typeof(value):
TYPE_BOOL:
return "%s" % value
TYPE_INT:
return "%d" % value
TYPE_FLOAT:
return "%.02f" % value
TYPE_STRING:
return value
TYPE_VECTOR2:
return "%.02f %.02f" % [value.x, value.y]
func _process(delta):
update()

15
Inspector/InspectorDisplay.tscn Executable file
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[gd_scene load_steps=2 format=3 uid="uid://pajtgwby216c"]
[ext_resource type="Script" path="res://Inspector/InspectorDisplay.gd" id="1_xxjs0"]
[node name="InspectorDisplay" type="HBoxContainer"]
script = ExtResource("1_xxjs0")
[node name="Label" type="Label" parent="."]
layout_mode = 2
size_flags_horizontal = 3
text = "<Label>"
[node name="Value" type="Label" parent="."]
layout_mode = 2
text = "<Value>"

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[gd_scene format=3 uid="uid://cvlx561cqp73c"]
[node name="InspectorSpacer" type="Control"]
custom_minimum_size = Vector2(0, 35)
layout_mode = 3
anchors_preset = 0

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blockerBody = 203 0 51 51
blockerMad = 136 66 51 51
blockerSad = 188 66 51 51
fishDead = 0 69 66 42
fishSwim1 = 76 0 66 42
fishSwim2 = 73 43 62 43
flyDead = 143 0 59 33
flyFly1 = 0 32 72 36
flyFly2 = 0 0 75 31
pokerMad = 255 0 48 146
pokerSad = 304 0 48 146
slimeDead = 0 112 59 12
slimeWalk1 = 52 125 50 28
slimeWalk2 = 0 125 51 26
snailShell = 103 119 44 30
snailShell_upsidedown = 148 118 44 30
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