platformerNavigation/Levels/level.tscn

511 lines
30 KiB
Plaintext

[gd_scene load_steps=6 format=3 uid="uid://wsxsasn78oqb"]
[ext_resource type="Texture2D" uid="uid://y8bqoahmjcl2" path="res://Sprites/Base pack/Tiles/tiles_spritesheet.png" id="1_nrga8"]
[ext_resource type="PackedScene" uid="uid://bqkkr282ri5u2" path="res://Characters/Player.tscn" id="2_erkk2"]
[ext_resource type="PackedScene" uid="uid://b6v35khfa5naf" path="res://Inspector/Inspector.tscn" id="3_47xq6"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qj2yg"]
texture = ExtResource("1_nrga8")
separation = Vector2i(2, 2)
texture_region_size = Vector2i(70, 70)
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
1:0/0 = 0
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:0/0/physics_layer_0/angular_velocity = 0.0
2:0/0 = 0
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:0/0/physics_layer_0/angular_velocity = 0.0
3:0/0 = 0
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:0/0/physics_layer_0/angular_velocity = 0.0
4:0/0 = 0
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:0/0/physics_layer_0/angular_velocity = 0.0
5:0/0 = 0
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:0/0/physics_layer_0/angular_velocity = 0.0
6:0/0 = 0
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:0/0/physics_layer_0/angular_velocity = 0.0
7:0/0 = 0
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:0/0/physics_layer_0/angular_velocity = 0.0
8:0/0 = 0
8:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:0/0/physics_layer_0/angular_velocity = 0.0
9:0/0 = 0
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:0/0/physics_layer_0/angular_velocity = 0.0
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
10:0/0 = 0
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:0/0/physics_layer_0/angular_velocity = 0.0
11:0/0 = 0
11:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:0/0/physics_layer_0/angular_velocity = 0.0
0:1/0 = 0
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:1/0/physics_layer_0/angular_velocity = 0.0
1:1/0 = 0
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:1/0/physics_layer_0/angular_velocity = 0.0
2:1/0 = 0
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:1/0/physics_layer_0/angular_velocity = 0.0
3:1/0 = 0
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:1/0/physics_layer_0/angular_velocity = 0.0
4:1/0 = 0
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:1/0/physics_layer_0/angular_velocity = 0.0
5:1/0 = 0
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:1/0/physics_layer_0/angular_velocity = 0.0
6:1/0 = 0
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:1/0/physics_layer_0/angular_velocity = 0.0
7:1/0 = 0
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:1/0/physics_layer_0/angular_velocity = 0.0
8:1/0 = 0
8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:1/0/physics_layer_0/angular_velocity = 0.0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
9:1/0 = 0
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:1/0/physics_layer_0/angular_velocity = 0.0
10:1/0 = 0
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:1/0/physics_layer_0/angular_velocity = 0.0
11:1/0 = 0
11:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:1/0/physics_layer_0/angular_velocity = 0.0
0:2/0 = 0
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:2/0/physics_layer_0/angular_velocity = 0.0
1:2/0 = 0
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:2/0/physics_layer_0/angular_velocity = 0.0
2:2/0 = 0
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:2/0/physics_layer_0/angular_velocity = 0.0
3:2/0 = 0
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:2/0/physics_layer_0/angular_velocity = 0.0
4:2/0 = 0
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:2/0/physics_layer_0/angular_velocity = 0.0
5:2/0 = 0
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:2/0/physics_layer_0/angular_velocity = 0.0
6:2/0 = 0
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:2/0/physics_layer_0/angular_velocity = 0.0
7:2/0 = 0
7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:2/0/physics_layer_0/angular_velocity = 0.0
8:2/0 = 0
8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:2/0/physics_layer_0/angular_velocity = 0.0
9:2/0 = 0
9:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:2/0/physics_layer_0/angular_velocity = 0.0
10:2/0 = 0
10:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:2/0/physics_layer_0/angular_velocity = 0.0
11:2/0 = 0
11:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:2/0/physics_layer_0/angular_velocity = 0.0
0:3/0 = 0
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:3/0/physics_layer_0/angular_velocity = 0.0
1:3/0 = 0
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:3/0/physics_layer_0/angular_velocity = 0.0
2:3/0 = 0
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:3/0/physics_layer_0/angular_velocity = 0.0
3:3/0 = 0
3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:3/0/physics_layer_0/angular_velocity = 0.0
4:3/0 = 0
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:3/0/physics_layer_0/angular_velocity = 0.0
5:3/0 = 0
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:3/0/physics_layer_0/angular_velocity = 0.0
6:3/0 = 0
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:3/0/physics_layer_0/angular_velocity = 0.0
7:3/0 = 0
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:3/0/physics_layer_0/angular_velocity = 0.0
8:3/0 = 0
8:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:3/0/physics_layer_0/angular_velocity = 0.0
0:4/0 = 0
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:4/0/physics_layer_0/angular_velocity = 0.0
1:4/0 = 0
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:4/0/physics_layer_0/angular_velocity = 0.0
2:4/0 = 0
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:4/0/physics_layer_0/angular_velocity = 0.0
3:4/0 = 0
3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:4/0/physics_layer_0/angular_velocity = 0.0
4:4/0 = 0
4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:4/0/physics_layer_0/angular_velocity = 0.0
5:4/0 = 0
5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:4/0/physics_layer_0/angular_velocity = 0.0
6:4/0 = 0
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:4/0/physics_layer_0/angular_velocity = 0.0
7:4/0 = 0
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:4/0/physics_layer_0/angular_velocity = 0.0
8:4/0 = 0
8:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:4/0/physics_layer_0/angular_velocity = 0.0
9:4/0 = 0
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:4/0/physics_layer_0/angular_velocity = 0.0
10:4/0 = 0
10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:4/0/physics_layer_0/angular_velocity = 0.0
11:4/0 = 0
11:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:4/0/physics_layer_0/angular_velocity = 0.0
0:5/0 = 0
0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:5/0/physics_layer_0/angular_velocity = 0.0
1:5/0 = 0
1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:5/0/physics_layer_0/angular_velocity = 0.0
2:5/0 = 0
2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:5/0/physics_layer_0/angular_velocity = 0.0
3:5/0 = 0
3:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:5/0/physics_layer_0/angular_velocity = 0.0
4:5/0 = 0
4:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:5/0/physics_layer_0/angular_velocity = 0.0
5:5/0 = 0
5:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:5/0/physics_layer_0/angular_velocity = 0.0
6:5/0 = 0
6:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:5/0/physics_layer_0/angular_velocity = 0.0
7:5/0 = 0
7:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:5/0/physics_layer_0/angular_velocity = 0.0
9:5/0 = 0
9:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:5/0/physics_layer_0/angular_velocity = 0.0
10:5/0 = 0
10:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:5/0/physics_layer_0/angular_velocity = 0.0
11:5/0 = 0
11:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:5/0/physics_layer_0/angular_velocity = 0.0
0:6/0 = 0
0:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:6/0/physics_layer_0/angular_velocity = 0.0
1:6/0 = 0
1:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:6/0/physics_layer_0/angular_velocity = 0.0
2:6/0 = 0
2:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:6/0/physics_layer_0/angular_velocity = 0.0
3:6/0 = 0
3:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:6/0/physics_layer_0/angular_velocity = 0.0
4:6/0 = 0
4:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:6/0/physics_layer_0/angular_velocity = 0.0
5:6/0 = 0
5:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:6/0/physics_layer_0/angular_velocity = 0.0
6:6/0 = 0
6:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:6/0/physics_layer_0/angular_velocity = 0.0
7:6/0 = 0
7:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:6/0/physics_layer_0/angular_velocity = 0.0
9:6/0 = 0
9:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:6/0/physics_layer_0/angular_velocity = 0.0
10:6/0 = 0
10:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:6/0/physics_layer_0/angular_velocity = 0.0
11:6/0 = 0
11:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:6/0/physics_layer_0/angular_velocity = 0.0
0:7/0 = 0
0:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:7/0/physics_layer_0/angular_velocity = 0.0
1:7/0 = 0
1:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:7/0/physics_layer_0/angular_velocity = 0.0
2:7/0 = 0
2:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:7/0/physics_layer_0/angular_velocity = 0.0
3:7/0 = 0
3:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:7/0/physics_layer_0/angular_velocity = 0.0
4:7/0 = 0
4:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:7/0/physics_layer_0/angular_velocity = 0.0
5:7/0 = 0
5:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:7/0/physics_layer_0/angular_velocity = 0.0
6:7/0 = 0
6:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:7/0/physics_layer_0/angular_velocity = 0.0
7:7/0 = 0
7:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:7/0/physics_layer_0/angular_velocity = 0.0
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
0:8/0 = 0
0:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:8/0/physics_layer_0/angular_velocity = 0.0
1:8/0 = 0
1:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:8/0/physics_layer_0/angular_velocity = 0.0
2:8/0 = 0
2:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:8/0/physics_layer_0/angular_velocity = 0.0
3:8/0 = 0
3:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:8/0/physics_layer_0/angular_velocity = 0.0
4:8/0 = 0
4:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:8/0/physics_layer_0/angular_velocity = 0.0
5:8/0 = 0
5:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:8/0/physics_layer_0/angular_velocity = 0.0
6:8/0 = 0
6:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:8/0/physics_layer_0/angular_velocity = 0.0
7:8/0 = 0
7:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:8/0/physics_layer_0/angular_velocity = 0.0
7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
0:9/0 = 0
0:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:9/0/physics_layer_0/angular_velocity = 0.0
1:9/0 = 0
1:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:9/0/physics_layer_0/angular_velocity = 0.0
2:9/0 = 0
2:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:9/0/physics_layer_0/angular_velocity = 0.0
3:9/0 = 0
3:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:9/0/physics_layer_0/angular_velocity = 0.0
4:9/0 = 0
4:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:9/0/physics_layer_0/angular_velocity = 0.0
6:9/0 = 0
6:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:9/0/physics_layer_0/angular_velocity = 0.0
7:9/0 = 0
7:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:9/0/physics_layer_0/angular_velocity = 0.0
7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
9:9/0 = 0
9:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:9/0/physics_layer_0/angular_velocity = 0.0
10:9/0 = 0
10:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:9/0/physics_layer_0/angular_velocity = 0.0
11:9/0 = 0
11:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:9/0/physics_layer_0/angular_velocity = 0.0
0:10/0 = 0
0:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:10/0/physics_layer_0/angular_velocity = 0.0
1:10/0 = 0
1:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:10/0/physics_layer_0/angular_velocity = 0.0
2:10/0 = 0
2:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:10/0/physics_layer_0/angular_velocity = 0.0
3:10/0 = 0
3:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:10/0/physics_layer_0/angular_velocity = 0.0
4:10/0 = 0
4:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:10/0/physics_layer_0/angular_velocity = 0.0
5:10/0 = 0
5:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:10/0/physics_layer_0/angular_velocity = 0.0
6:10/0 = 0
6:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:10/0/physics_layer_0/angular_velocity = 0.0
7:10/0 = 0
7:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:10/0/physics_layer_0/angular_velocity = 0.0
9:10/0 = 0
9:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:10/0/physics_layer_0/angular_velocity = 0.0
10:10/0 = 0
10:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:10/0/physics_layer_0/angular_velocity = 0.0
11:10/0 = 0
11:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:10/0/physics_layer_0/angular_velocity = 0.0
0:11/0 = 0
0:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:11/0/physics_layer_0/angular_velocity = 0.0
1:11/0 = 0
1:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:11/0/physics_layer_0/angular_velocity = 0.0
2:11/0 = 0
2:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:11/0/physics_layer_0/angular_velocity = 0.0
3:11/0 = 0
3:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:11/0/physics_layer_0/angular_velocity = 0.0
4:11/0 = 0
4:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:11/0/physics_layer_0/angular_velocity = 0.0
5:11/0 = 0
5:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:11/0/physics_layer_0/angular_velocity = 0.0
6:11/0 = 0
6:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:11/0/physics_layer_0/angular_velocity = 0.0
7:11/0 = 0
7:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:11/0/physics_layer_0/angular_velocity = 0.0
9:11/0 = 0
9:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:11/0/physics_layer_0/angular_velocity = 0.0
10:11/0 = 0
10:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:11/0/physics_layer_0/angular_velocity = 0.0
11:11/0 = 0
11:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:11/0/physics_layer_0/angular_velocity = 0.0
0:12/0 = 0
0:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:12/0/physics_layer_0/angular_velocity = 0.0
1:12/0 = 0
1:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:12/0/physics_layer_0/angular_velocity = 0.0
2:12/0 = 0
2:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:12/0/physics_layer_0/angular_velocity = 0.0
3:12/0 = 0
3:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
3:12/0/physics_layer_0/angular_velocity = 0.0
4:12/0 = 0
4:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:12/0/physics_layer_0/angular_velocity = 0.0
5:12/0 = 0
5:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
5:12/0/physics_layer_0/angular_velocity = 0.0
6:12/0 = 0
6:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:12/0/physics_layer_0/angular_velocity = 0.0
7:12/0 = 0
7:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:12/0/physics_layer_0/angular_velocity = 0.0
7:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
8:12/0 = 0
8:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:12/0/physics_layer_0/angular_velocity = 0.0
8:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
8:11/0 = 0
8:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:11/0/physics_layer_0/angular_velocity = 0.0
8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-35, -35, 35, -35, 35, 35, -35, 35)
8:10/0 = 0
8:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:10/0/physics_layer_0/angular_velocity = 0.0
8:5/0 = 0
8:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:5/0/physics_layer_0/angular_velocity = 0.0
8:6/0 = 0
8:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:6/0/physics_layer_0/angular_velocity = 0.0
8:7/0 = 0
8:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:7/0/physics_layer_0/angular_velocity = 0.0
8:8/0 = 0
8:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:8/0/physics_layer_0/angular_velocity = 0.0
8:9/0 = 0
8:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
8:9/0/physics_layer_0/angular_velocity = 0.0
9:3/0 = 0
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:3/0/physics_layer_0/angular_velocity = 0.0
10:3/0 = 0
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:3/0/physics_layer_0/angular_velocity = 0.0
11:3/0 = 0
11:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:3/0/physics_layer_0/angular_velocity = 0.0
9:7/0 = 0
9:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:7/0/physics_layer_0/angular_velocity = 0.0
10:7/0 = 0
10:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:7/0/physics_layer_0/angular_velocity = 0.0
10:8/0 = 0
10:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:8/0/physics_layer_0/angular_velocity = 0.0
11:8/0 = 0
11:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:8/0/physics_layer_0/angular_velocity = 0.0
11:7/0 = 0
11:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:7/0/physics_layer_0/angular_velocity = 0.0
9:8/0 = 0
9:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:8/0/physics_layer_0/angular_velocity = 0.0
9:12/0 = 0
9:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:12/0/physics_layer_0/angular_velocity = 0.0
10:12/0 = 0
10:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:12/0/physics_layer_0/angular_velocity = 0.0
11:12/0 = 0
11:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
11:12/0/physics_layer_0/angular_velocity = 0.0
[sub_resource type="TileSet" id="TileSet_2uu31"]
tile_size = Vector2i(70, 70)
physics_layer_0/collision_layer = 1
sources/1 = SubResource("TileSetAtlasSource_qj2yg")
[node name="level" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_2uu31")
format = 2
layer_0/tile_data = PackedInt32Array(65538, 458753, 8, 65537, 458753, 8, 65536, 458753, 8, 131071, 458753, 8, 131070, 458753, 8, 196602, 524289, 12, 196603, 524289, 12, 196604, 524289, 12, 196605, 524289, 12, 196606, 524289, 12, 196607, 524289, 12, 131072, 524289, 12, 131073, 524289, 12, 131074, 524289, 12, 131075, 524289, 12, 131076, 524289, 12, 65541, 458753, 8, 65540, 458753, 8, 65539, 458753, 8, 131066, 458753, 8, 131065, 458753, 8, 131067, 458753, 8, 131068, 458753, 8, 131069, 458753, 8, 196601, 524289, 12, 131077, 524289, 12, 65542, 524289, 12, 131078, 524289, 12, -65528, 524289, 12, -65527, 524289, 12, 9, 524289, 12, 8, 524289, 12, 65543, 524289, 12, 65544, 524289, 12, 65545, 524289, 12, 131081, 524289, 12, 131080, 524289, 12, 131079, 524289, 12, 65546, 458753, 8, 131082, 524289, 12, 131083, 524289, 12, 65547, 458753, 8, 65548, 458753, 8, 131084, 524289, 12, 131085, 524289, 12, 65549, 458753, 8, -131063, 524289, 12, -131064, 524289, 12, -196600, 458753, 8, -196599, 458753, 8, 65550, 458753, 8, 131086, 524289, 12, 131087, 524289, 12, 131088, 524289, 12, 65552, 524289, 12, 65551, 524289, 12, 15, 524289, 12, 16, 524289, 12, -65520, 524289, 12, -65521, 524289, 12, -131057, 524289, 12, -196593, 524289, 12, -262129, 524289, 12, -327665, 524289, 12, -327664, 524289, 12, -262128, 524289, 12, -131056, 524289, 12, -196592, 524289, 12, -393201, 458753, 8, -393200, 458753, 8, -655353, 524289, 12, -655354, 524289, 12, -655355, 524289, 12, -655356, 524289, 12, -655357, 524289, 12, -655358, 524289, 12, -655359, 524289, 12, -655360, 524289, 12, -589825, 524289, 12, -589826, 524289, 12, -589827, 524289, 12, -589828, 524289, 12, -589829, 524289, 12, -589830, 524289, 12, -589831, 524289, 12, -589832, 524289, 12, -589833, 524289, 12, -655352, 458753, 8, -655351, 458753, 8, 131064, 458753, 8, 131063, 458753, 8, 196599, 524289, 12, 196600, 524289, 12, 65553, 524289, 12, 131089, 524289, 12, 131090, 524289, 12, 131091, 524289, 12, 131092, 524289, 12, 131093, 524289, 12, 131094, 524289, 12, 65558, 524289, 12, 22, 524289, 12, -65514, 524289, 12, -131050, 524289, 12, -196586, 524289, 12, -262122, 524289, 12, -327658, 524289, 12, -327659, 524289, 12, -393195, 458753, 8, -393196, 458753, 8, -393197, 458753, 8, -393198, 458753, 8, -393199, 458753, 8, -327663, 524289, 12, -262127, 524289, 12, -196591, 524289, 12, -131055, 524289, 12, -65519, 524289, 12, 17, 524289, 12, 65554, 524289, 12, 65555, 524289, 12, 65556, 524289, 12, 65557, 524289, 12, 21, 524289, 12, 20, 524289, 12, 19, 524289, 12, 18, 524289, 12, -65518, 524289, 12, -65517, 524289, 12, -65516, 524289, 12, -65515, 524289, 12, -131051, 524289, 12, -131052, 524289, 12, -131053, 524289, 12, -196590, 524289, 12, -131054, 524289, 12, -196588, 524289, 12, -196587, 524289, 12, -262124, 524289, 12, -262125, 524289, 12, -262123, 524289, 12, -327660, 524289, 12, -327661, 524289, 12, -327662, 524289, 12, -262126, 524289, 12, -196589, 524289, 12, -393194, 458753, 8, -720874, 458753, 8, -720875, 458753, 8, -720873, 458753, 8, -720871, 458753, 8, -720872, 458753, 8, -196601, 458753, 8, -131065, 524289, 12, -65529, 524289, 12, 7, 524289, 12, 6, 524289, 12, -65530, 524289, 12, -131066, 524289, 12, -196602, 458753, 8, -720892, 524289, 12, -720893, 524289, 12, -720894, 524289, 12, -720895, 524289, 12, -720896, 524289, 12, -655361, 524289, 12, -655362, 524289, 12, -655363, 524289, 12, -655364, 524289, 12, -720900, 458753, 8, -720899, 458753, 8, -720898, 458753, 8, -720897, 458753, 8, -786432, 458753, 8, -786431, 458753, 8, -786430, 458753, 8, -786429, 458753, 8, -786428, 458753, 8, -327654, 458753, 8, -327653, 458753, 8, -327652, 458753, 8, -327651, 458753, 8, -262118, 524289, 12, -262117, 524289, 12, -262116, 524289, 12, -262115, 524289, 12, -262114, 524289, 12, -327650, 458753, 8, -262113, 458753, 8, -262112, 458753, 8, -196575, 458753, 8, -196576, 524289, 12, -196577, 524289, 12, -196574, 458753, 8, -196582, 524289, 12, -131046, 524289, 12, -131045, 524289, 12, -131044, 524289, 12, -131043, 524289, 12, -131042, 524289, 12, -196578, 524289, 12, -196579, 524289, 12, -196580, 524289, 12, -196581, 524289, 12, -131049, 458753, 8, -131048, 458753, 8, -131047, 458753, 8, -65511, 524289, 12, 25, 524289, 12, 65561, 524289, 12, 131097, 524289, 12, 131096, 524289, 12, 131095, 524289, 12, 65559, 524289, 12, 23, 524289, 12, -65513, 524289, 12, -65512, 524289, 12, 24, 524289, 12, 65560, 524289, 12, -65510, 524289, 12, 26, 524289, 12, 65562, 524289, 12, 131098, 524289, 12, 131099, 524289, 12, 131100, 524289, 12, 65564, 524289, 12, 28, 524289, 12, 27, 524289, 12, -65509, 524289, 12, 65563, 524289, 12, -65508, 524289, 12, -65507, 524289, 12, -65506, 524289, 12, 30, 524289, 12, 65566, 524289, 12, 131102, 524289, 12, 131101, 524289, 12, 131103, 524289, 12, 131104, 524289, 12, 131105, 524289, 12, 131106, 524289, 12, 65570, 524289, 12, 34, 524289, 12, -65502, 524289, 12, -131038, 524289, 12, -131039, 524289, 12, -131040, 524289, 12, -131041, 524289, 12, 29, 524289, 12, 65565, 524289, 12, 65567, 524289, 12, 65568, 524289, 12, 65569, 524289, 12, 33, 524289, 12, -65503, 524289, 12, -65504, 524289, 12, -65505, 524289, 12, 31, 524289, 12, 32, 524289, 12, -131037, 458753, 8, -131036, 458753, 8, -65501, 524289, 12, 35, 524289, 12, 65571, 524289, 12, 131107, 524289, 12, 131108, 524289, 12, 65572, 524289, 12, 36, 524289, 12, -65500, 524289, 12, 131062, 458753, 8, 196598, 524289, 12, 196597, 524289, 12, 196596, 524289, 12, 196595, 524289, 12, 196594, 524289, 12, 196593, 524289, 12, 196592, 524289, 12, 196591, 524289, 12, 196590, 524289, 12, 196589, 524289, 12, 196588, 524289, 12, 196587, 524289, 12, 196586, 524289, 12, 196585, 524289, 12, 131061, 458753, 8, 131060, 458753, 8, 131059, 458753, 8, 131058, 458753, 8, 131057, 458753, 8, 131056, 458753, 8, 131055, 458753, 8, 131054, 458753, 8, 131053, 458753, 8, 131051, 458753, 8, 131050, 458753, 8, 131049, 458753, 8, 131048, 458753, 8, 131052, 458753, 8, 196584, 524289, 12, 196583, 524289, 12, 196582, 524289, 12, 196581, 524289, 12, 196580, 524289, 12, 196579, 524289, 12, 196578, 524289, 12, 131043, 458753, 8, 131044, 458753, 8, 131045, 458753, 8, 131046, 458753, 8, 131047, 458753, 8, 131042, 458753, 8, -65549, 458753, 8, -65550, 458753, 8, -262162, 458753, 8, -262163, 458753, 8, -393240, 458753, 8, -393239, 458753, 8, -655380, 458753, 8, -655379, 458753, 8, -589850, 458753, 8, -589851, 458753, 8, -851998, 458753, 8, -851997, 458753, 8, -851999, 458753, 8, -852000, 458753, 8, -196636, 458753, 8, -196637, 458753, 8, 131041, 458753, 8, 196577, 524289, 12, 196576, 524289, 12, 196575, 524289, 12, 196574, 524289, 12, 196573, 524289, 12, 196572, 524289, 12, 196571, 524289, 12, 131035, 524289, 12, 131036, 458753, 8, 131037, 458753, 8, 131038, 458753, 8, 131039, 458753, 8, 131040, 458753, 8, -131105, 458753, 8, -131106, 458753, 8, -720901, 458753, 8, -655365, 524289, 12, -655366, 524289, 12, -720902, 458753, 8, -786427, 458753, 8, -786426, 458753, 8, -720890, 524289, 12, -720891, 524289, 12, -720889, 524289, 12, -786425, 458753, 8, -589834, 524289, 12, -589835, 524289, 12, -589836, 458753, 7, -720903, 458753, 8, -720904, 458753, 8, -720905, 458753, 8, -655369, 524289, 12, -655368, 524289, 12, -655367, 524289, 12, -720906, 458753, 8, -720907, 458753, 8, -655371, 524289, 12, -655370, 524289, 12, -589837, 458753, 7, -589838, 458753, 7, -1114136, 458753, 8, -1114135, 458753, 8, -1114134, 458753, 8, -1114133, 458753, 8, -1114132, 458753, 8, -1114131, 458753, 8, -1114130, 458753, 8, -1114129, 458753, 8, -1114128, 458753, 8, -1114127, 458753, 8, -1114126, 458753, 8, -1114125, 458753, 8, -1114124, 458753, 8, -983045, 458753, 8, -983044, 458753, 8, -983043, 458753, 8, -983042, 458753, 8, -983041, 458753, 8, -1048576, 458753, 8, 196570, 524289, 12, 196568, 524289, 12, 131032, 524289, 12, 196569, 524289, 12, 131034, 524289, 12, 131033, 458753, 8, 65496, 524289, 12, -40, 524289, 12, -65576, 524289, 12, -131112, 524289, 12, -196648, 524289, 12, -262184, 524289, 12, -327720, 524289, 12, -393256, 524289, 12, -458792, 524289, 12, -524328, 524289, 12, -589864, 524289, 12, -655400, 524289, 12, -720936, 524289, 12, -786472, 524289, 12, -852008, 524289, 12, -917544, 524289, 12, -983080, 524289, 12, -1048616, 524289, 12, -1114152, 524289, 12, -1179688, 524289, 12, -1245224, 524289, 12, -1310760, 524289, 12, -1376296, 524289, 12, 131109, 524289, 12, 131110, 524289, 12, 131111, 524289, 12, 131112, 524289, 12, 131113, 524289, 12, 131114, 524289, 12, 131115, 524289, 12, 131116, 524289, 12, 65573, 524289, 12, 65574, 524289, 12, 65575, 524289, 12, 65576, 524289, 12, 65577, 524289, 12, 65578, 524289, 12, 65579, 524289, 12, 65580, 524289, 12, 65581, 524289, 12, 131117, 524289, 12, 131118, 524289, 12, 131119, 524289, 12, 65583, 524289, 12, 65582, 524289, 12, 47, 524289, 12, -65489, 524289, 12, 131120, 524289, 12, 65584, 524289, 12, 48, 524289, 12, -65488, 524289, 12, -131024, 524289, 12, -196560, 524289, 12, -262096, 524289, 12, -327632, 524289, 12, -393168, 524289, 12, -458704, 524289, 12, -524240, 524289, 12, -589776, 524289, 12, -655312, 524289, 12, -720848, 524289, 12, -786384, 524289, 12, -1376297, 524289, 12, -1310761, 524289, 12, -1245225, 524289, 12, -1179689, 524289, 12, -1114153, 524289, 12, -1048617, 524289, 12, -983081, 524289, 12, -917545, 524289, 12, -852009, 524289, 12, -786473, 524289, 12, -720937, 524289, 12, -655401, 524289, 12, -589865, 524289, 12, -524329, 524289, 12, -458793, 524289, 12, -393257, 524289, 12, -327721, 524289, 12, -262185, 524289, 12, -196649, 524289, 12, -131113, 524289, 12, -65577, 524289, 12, -41, 524289, 12, 131031, 524289, 12, 196567, 524289, 12, 65495, 524289, 12, -131025, 524289, 12, -196561, 524289, 12, -262097, 524289, 12, -327633, 524289, 12, -393169, 524289, 12, -458705, 524289, 12, -524241, 524289, 12, -589777, 524289, 12, -655313, 524289, 12, -720849, 524289, 12, -786385, 524289, 12, -851921, 524289, 12, -917457, 524289, 12, -982993, 524289, 12, -1048529, 524289, 12, -1114065, 524289, 12, -1114064, 524289, 12, -1179600, 524289, 12, -1245136, 524289, 12, -1245137, 524289, 12, -1310673, 524289, 12, -1376209, 524289, 12, -1441745, 524289, 12, -1441744, 524289, 12, -1376208, 524289, 12, -1310672, 524289, 12, -1048528, 524289, 12, -982992, 524289, 12, -917456, 524289, 12, -851920, 524289, 12, -1179601, 524289, 12, -393170, 458753, 9, -393171, 458753, 9, -393172, 458753, 9, -393173, 458753, 9, -393174, 458753, 9, -393175, 458753, 9, -720858, 458753, 9, -720859, 458753, 9, -1114150, 458753, 8, -1114149, 458753, 8, -1114148, 458753, 8, -1048611, 458753, 9, -983074, 458753, 9, -1638441, 524289, 12, -1572905, 524289, 12, -1507369, 524289, 12, -1441833, 524289, 12, -1441832, 524289, 12, -1507368, 524289, 12, -1638440, 524289, 12, -1572904, 524289, 12, -1703888, 524289, 12, -1638352, 524289, 12, -1572816, 524289, 12, -1507280, 524289, 12, -1507281, 524289, 12, -1572817, 524289, 12, -1638353, 524289, 12, -1703889, 524289, 12, -1179616, 458753, 8, -1114079, 458753, 8, -720857, 458753, 8, -589792, 458753, 8, -589791, 458753, 8, -589790, 458753, 8, -983004, 458753, 8, -983005, 458753, 8, -1048542, 458753, 8, -655340, 458753, 8, -655341, 458753, 8, -655339, 524289, 12, -655338, 524289, 12, -655337, 524289, 12, -655336, 524289, 12, -655335, 524289, 12, -983014, 458753, 8, -983013, 458753, 8, -1048548, 458753, 8, -1114083, 458753, 8, -1179618, 458753, 8, -1179617, 458753, 8, -1048564, 458753, 8, -1048563, 458753, 8, -917489, 458753, 8, -917488, 458753, 8, -38, 458753, 8, -37, 458753, 8, 65499, 524289, 12, 65498, 524289, 12)
[node name="Player" parent="." instance=ExtResource("2_erkk2")]
position = Vector2(33, 23)
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Inspector" parent="CanvasLayer" node_paths=PackedStringArray("target") instance=ExtResource("3_47xq6")]
anchors_preset = -1
anchor_left = 0.713
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -21.3761
offset_right = -1.0
offset_bottom = 0.0
target = NodePath("../../Player")